Tag Archives: cultura

Rumination: A Return to the Normal

My vacation, now over, has been a respite from the daily routine of continuous work.  In my line, there is no true sense of completion.  It’s akin to playing Tetris constantly; that written, it is equal parts rewarding and invigorating when things go right.  I used the time to refresh my mind.  I’ve caught up on writing for Cultura, but not for the Lay (which is fine because the system is more important than my own creative writing).

In all accounts, we are back to normal here, I think.  It’s something we’ll find ourselves focusing on for a while is to finish out this year strong, writing and finalizing thoughts.  Coming through the end of the year, I’ll not be writing the week of American Thanksgiving or Christmas.  Just as a head’s up, mostly, but ultimately, I’ll be planning on releasing the best album lists the last week of the year.  I try to review albums of the current year (Jan 1 through Dec 25).  I’ll compile a list of my favorite albums of the year, my favorite songs, albums I didn’t review but should have, albums I didn’t review because I didn’t enjoy the music, and my favorite new band (to me) of the year.  I look forward to 2014, where I’ll begin working on the actual play testing of this monster I’ve created and hopefully to having a completed manuscript for the Lay.

Look forward to new comics as well.  Anyway, cheers on the upcoming week.

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Posted by on November 4, 2013 in Accountability, Geek, Idle Words., Introduction


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Happy Halloween



Enjoy your evening!

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Posted by on October 31, 2013 in Anthropology, Art, Characters, Cultura, Game, Geek


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OMG: In which October was the most insane time I’ve had in a long while.

Okay, I really intended to write more.  I really intended my blog break to last a far less amount of time.  However, a combination of real life, stress, and politics kept me from re-visiting this space.  So, I’ve got work to do here to make it up.

On the good side: kiddo’s softball team ended up placing second in our city wide tournament.  This was unexpected and awesome.  The federal government pulled their head out of their collective asses and did the right thing in the end (more on this in the bad).  And, I’m on vacation, earning a much needed rest from the grind that is the life of a bureaucrat.

Bad side:  The shutdown was one of the most tense moments I’ve faced.  Combined with the release of the Affordable Care Act, this October is the most stress I’ve felt at any point my life.  The time from October 1 through October 18 felt like a year, simply put.  Due to the shutdown, SNAP (formerly known as Food Stamps) was the only reason I remained at work.  The majority of individuals paid solely on Medicaid funding are federally funded, even though they are paid by the state.  If the shutdown lasted much longer, my position, which is moderately funded by Medicaid, would have been furloughed.  This hung like a thick cloud of smoke over my head, while my workers were coming to me and asking if I knew whether they were going to work tomorrow.  As Medicaid was decimated during the shutdown, the policy and legal departments related to the Medicaid/ACA integration were sent home.  This essentially left us blowing in the wind with regard to policy and other needs during this time frame.  Fielding questions from curious individuals, many of whom are fully participating in the workforce and are not eligible under current qualifications, was next to impossible and the most common question was: “my employer offers health insurance, do I take it or try my luck on the marketplace?”  This was something that I could not answer and is not something any of us could until after we got clarifications on it all.

Ultimately, by the time 1pm Thursday rolled in (the start of my vacation), I was exhausted.  I came home and passed out until kiddo got in.  Friday was no different, but included a softball game.  Saturday was our double header and our greatly successful day.  Sunday was the first day I got to rest.  I’m behind on my vacation writing for Cultura and the Lay of Seidenbard, but I’m doing well on it.  Further, I’ve attempted again to get back into archeology, so we’ll see how that works (though I’m not extraordinarily hopeful at the point and am focusing on my current work and my writing).  The Lay Comic, done by Paimona, should have been featured over the past few weeks, but wasn’t.  This is because I didn’t have the spare time to help her develop the layout.  That will resume very soon.

Thanks to everyone that follows the blog, our work, and has taken a interest in any of our projects.  It’s very much appreciated.  Sorry for the diary-esque entry, but I had to get some of these things off my chest.

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Posted by on October 30, 2013 in Accountability, Anthropology


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Dramatis Personae

And now introducing a number of characters from the Lay of Seidenbard comic:







Aerwenus, the Elementalist:

Aerwenus the Elder


Hrothmar, the instrument maker:



Roe (aka Epic Hero):



Wenu, the Cleric:

Wenu sketch

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Posted by on September 27, 2013 in Art, Characters, Cultura, Game, Geek


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In the course of my research for the game’s magic system, I’ve taken a great deal of effort in reading a great many books.  The common thread of this all is the sheer imagination with which humanity exists.  I’ve re-read Michael Taussig’s commodity fetishism book, Kuru Sorcery, the Golden Bough, Holy Blood, Holy Grail, Healing and Music, and so forth.  Every system is different; very unique in and of itself.  Yet, the most interesting facet is simply the amount of magical thinking necessary to construct these systems and how daunting it is to take that very tiny sinew of compatibility between differing world views and put them into a system.


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Posted by on September 24, 2013 in Accountability, Cultura, Game, Geek, Magic


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Comic: Lay of Seidenbard, Part 1, Page 2

Lay of Seidenbard, Part 1, Page 2

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Posted by on September 16, 2013 in Art, Deities, Game, Geek, Gjale, Goofballery


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In which we return, bearing gifts of apology.

So, in general, I didn’t write at all last week.  Sure, I got a few words on a page here and there.  There were a number of reasons for this: 1.) kiddo’s learning Magic which is awesome; 2.) helping with kiddo’s homework and spending time with family; 3.) short weeks make for long work in bureaucracy as you truly pay for your day off in a management capacity; 4.) Paimona and I decided to try our hands at something new.

So, with 100% less excuses, here’s without further adieu our initial attempt at bringing the Lay of Seidenbard (you’ve seen it here in a few scenes) into comic form:

Moly page one final


We’re going to try to bring out a page a week (well, she is since I’m only a talker and writer rather than anything else).


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